Beastlord Darmac

Beastlord Darmac is a multi-mounted fight with stacking boss abilities. He is the first boss you should kill in BRF and can be solo tanked. The group must kill the pack, remove the spears, avoid fire, and cleave down Darmac. During the fight he'll summon "the pack" which is a group of weak npcs. They deal minor damage and should be tanked near the boss.

Fight Beastlord in the right order going clockwise around the room starting with the wolf → elephant → dragon. The dps should save their speared comrades quickly and directly. In the raid frame of players a speared icon will appear to alert you if they're trapped. While speared players take significant damage and are totally stunned. DPS should abandon attacking the boss and murder the spear.
 * Tanking the pack near the boss will increase dps
 * Spears can trap ranged players. Run away from white circles underfoot.
 * Spears become party damage so must be killed
 * Fight the boss near where the pack spawns
 * Dragon is the most dangerous, kill it hard and fast

A clever tank will position the boss over spears so the spears are passively removed from the field. Doing so saves the ranged players (especially the healers, spears are brutal to healers in Phase3) HP and the healers mana.

AVOIDING SPEARS in the first place is the correct move. Before spears rain from the heaven a white circle will appear below the ranged players' feet. They need to notice this and walk/run from the circle, moving further than they would logically think. Do not jump from the white circle of spear inbound, RUN from it. Far + fast. Because spears focus the ranged players, this player type should stay away from the boss and be nowhere near the tanks. A ranged player in the middle can get the whole party stunned. So stay out of the middle ranged players!

TANKS must position the boss so fire hazards don't destroy their comrades. You're the papa-bear here Tanks and it's your job to keep your cubs safe. In phase3 (dragon onward) the boss will breathe fire out his face, this is not only dangerous to anyone in front of him but it also causes the floor to melt. The floor is lava! While he is breathing fire, it is best practice to taunt the boss and move to a safe area. He will charge at you once he's finished fireblasting. Very often if you stay in position an unobservant dps will die to fire under their feet. So it's best to reposition immediately after firebreathing.

TANKS be careful with your positioning. If you get too close to either door the boss will reset.

RANGED here's a WoW-tip for you. When you jump the game doesn't think you're positioned where you will land, it thinks you are positioned where you initially jumped. This is why you get speared as you jump away from the white-circle underfoot. Thus the best move is to RUN from the white, not jump. This will apply to all hazards in the game. It's tempting to jump because it feels faster, but it's actually detrimental to your positioning.

The Bosses of BRF

 * 1) Beastlord Darmac (entrance --> right turn --> in the hallway)
 * 2) Operator Thogar (entrance --> right turn --> through hallway)
 * 3) Iron Maidens (jump down into the water from Thogar)
 * 4) Hans'gar and Franzok (entrance --> left turn --> down elevator)
 * 5) Flamebender Ka'graz (follow path past Hans/Franz)
 * 6) Kromog (in a chamber near Flamebender)
 * 7) Oregorger (entrance --> right down past the rocks --> left at the fork)
 * 8) Gruul (entrance --> right down past the rocks --> right at the fork)
 * 9) The Blast Furnace (entrance --> right turn and keep going down past the rocks)
 * 10) Blackhand (entrance --> straight forward --> up elevator)