Beastmaster Hunter

If I were to describe it myself, hunter is the most “casual-friendly” class of them all, including warrior. Why is this? It is because Its easy-to-learn-hard-to-master mechanics. This is thanks to the masterful design of the class with high mobility, tons of damage and versatility

Playing hunter mean playing a class without any bounds or restrictions. Melee classes are bound in terms of range and most casting classes are bound to staying in their places while throwing spells (of course, there are exceptions but most of them are circumstantial). But hunter lacks this, making it the “Unchained” class.

Hi, my name is Noobmastersn and the specialization we are going to talk about is the most versatile one of the three choices: Beastmaster Hunter (BM Hunter).

Pets
BM Hunter is a specialization based on “beasts” or in this case “pets”, being those the main source of our damage and the strongest barrier between the enemies and you. That’s why choosing a good pet might be the difference between life and death!

One thing that differentiates the BM Hunter and the rest of specs (Marksmanship and Survival) is the ability to tame exotic pets that come with additional abilities and passives. Those are the ones we are focusing on in this guide.

In this aspect, I’m going to be sincere. There are only two pets I would choose as the most powerful ones starting with...

Quilen
The quilen is, in my opinion, the best pet in the game. It has two attributes that make it the strongest.

This ability makes the quilen a particularly good tank. This makes it a good pet, but not the best. So, what is its best feature?

This is the real deal when going to a raid. Being able to resurrect companions in middle of combat is a godsend. This ability is going to be used mostly on tanks, but can also be applied to healers or on particularly strong characters who are pro enough to rez their other fallen comrades. Remember you can go from a Battle Rez --> single target rez since you revive not in combat.

The quilen can be easily found in Vale of Eternal Blossoms, Pandaria.

Spirit Beast
A solid pet. It has the property of healing companions and even yourself thanks to Spirit Mend!

The main quality of this ability is its the survival factor. If you or any companion is dying this will help them a lot. At first it might not look so strong, but its low cooldown and consistent healing makes it a solid choice for a raid. It will be mostly used on yourself, but helping the healers make their job easier and aims your party toward victory.

The Spirit Beast can be easily obtained at Shadowmoon Valley, Draenor.

Talents
BM hunter has almost no obligatory talents, but there are some that are necessary to optimize your damage and survivability in raiding. In this guide, I’m going to mention all of them along with their pros and cons based on my experience and testing over time.

LVL 15: Mobility (My choice: Crouching Tiger, Hidden Chimera)

Posthaste: Frees you from all movement impairing effects and increases your speed for 8 seconds. In a real raid, there’s almost no use for this talent. In most cases, just the disengage alone will be enough to dodge anything or move far enough without needing the extra speed. Although, this talent is excellent for PvP to avoid being rooted. By the way, this talent only includes movement impairing effects. If you are stunned it won’t do anything.

Narrow Escape: Leaves a net that immobilizes all targets within 8 yards. Very straight forward. You might use it to stop certain adds from moving when fighting against a boss (for example, the tanks from Hellfire Citadel). At first glance, this might look like a really good PvP talent... But having a 20 second cooldown almost all enemies you find will have something to cancel this one.

Crouching Tiger, Hidden Chimera: Reduces the cooldown of Disengage and Deterrence. My choice without doubt. Most of the time just the disengage itself is good enough to avoid anything, so having it more often is a big deal. Not only that, these synergies perfectly with Glyph of Liberation which I’m going to mention later. Functionally this reduces the cooldown time of your most important defensive. Perfect for unavoidable damage and potentially for self-healing.

LVL 30: Crowd Control (My choice: Binding Shot)

Binding Shot: AoE stun. Perfect to defend yourself and your companions. Works better when fighting against trash and it is a perfect wall in a PvP fight. You have to make sure the enemies are moving, but with experience this talent becomes the best of the three. You have to time it, but otherwise a really good choice.

Wyvern Sting: A 30 second single-target stun that lasts until the enemy is attacked. Looks good, but in raid context is basically useless with the huge amount of AoE damage coming from all places. Using this talent is only viable with coordination from all the raid members to avoid a certain annoying NPC. It is maybe the best talent for PvP to incapacitate a player for a long time.

Intimidation: This one is great when an add escapes from the tank’s grasp and goes after one of your companions. All pets have taunts, but having an extra way of preventing your companions from taking damage is a plus. This talent requires micromanagement, and that’s why I don’t like to use it. Decent at PvP.

LVL 45: Defensive (My choice: Spirit Bond)

Exhilaration: Instantly heals you for 30% of your total health. Solid talent to take yourself from a really narrow situation, but a hunter has a ton of defensive tools (more on that later), so it’s not that much of a difference.

Iron Hawk: Reduces all damage taken by 10%. Looks good in theory, but this talent is overshadowed by the next one in term of long-term survivability. This one is good for short fights and as an increase to survivability overall, but it's overshadowed by the pure power of Spirit Bond.

Spirit Bond: While your pet is active, you regenerate 2% of your health every 2 seconds. As a BM Hunter, your pet will always be out, meaning you will heal passively without requiring attention. Your healer will thank you for making their job easier. In the long-term, this one is the best one against bosses.

LVL 60: Focus generation (My choice: Thrill of the Hunt)

Steady Focus: Using Cobra Shot twice increases you and your pet’s focus regeneration by 50% for 10 seconds. You can choose this one if you don’t like the RNG dependence of Thrill of the Hunt, but in the long run doesn’t economize as much focus meaning less damage in total. It's not a bad talent.

Dire Beast: Summons a mini-pet that does a bit of damage while generating 2 focus each time it attacks. In Firestorm, haste doesn’t affect this pet making it useless in the higher levels. I would forget about this talent.

Thrill of the Hunt: Every 10 focus you spend gives you a 6% extra chance of reducing the focus cost of the next three Arcane Shot and Multi-Shot. If you combine this with Bestial Wrath that also reduces the cost of all abilities, the amount of focus you lose is so small that you won’t even see your focus bar moving. When you are against a single target, being able to spam Arcane Shot while waiting for your other CDs without cost will be a huge increase in your DPS. And with multiple enemies, spamming Multi-strike will be a huge deal while raiding. You should just pick this talent, free abilities is strong I hear.

LVL 75: More damage (My choice: A Murder of Crows. Best choice: Stampede)

In this section, there are two talents I can recommend, and your choice depends on your playstyle.

A Murder of Crows:   A single target damage dealing ability that lasts 15 seconds and resets the CD if the target dies. Without doubt the best one in this set of talents in terms of overall damage. But it has a catch... This talent is for those players who are trying to min-max, requiring attention and reapplication of the ability on multiple targets.  If you don’t want to micromanage, then just pick Stampede . It is also vastly better when you have to kill adds in middle of a fight as fast as possible (Like Firecallers or Primal Elementalists in Blast Furnace).

Blink Strikes: Your pet basic attacks do 50% more damage and teleports it behind the enemy. Recently, I have been testing this talent and it seems to be really strong. If you felbuff (more on that later) your pet becomes the highest source of DPS in the game.

Stampede: Summons all your pets to attack your current target for 40 seconds. Without doubt, the best burst talent of the three. If your objective is to send bosses to the second phase as soon as possible, this is your option. You don’t have to micromanage as with A Murder of Crows and that damage is consistent. Personally, I think this is the best talent of this set (A Murder of Crows is the best in terms of overall damage) but I prefer doing the most damage in a fight and not just in the beginning.


 * If you felbuff your pet, this ability has the highest burst in the whole game (up to 700k DPS)

LVL 90: AoE Damage (My choice: Barrage)

Glaive Toss: You throw two glaives at an enemy which reduces their movement speed and will damage all enemies in the glaive's path outbound and inbound. The best talent in PvP, but it is inferior in term of raids and PvE overall.

Powershot: Powerful single target attack and knocking back all enemies in its way. Knocking enemies might sound good, but it has a really long cooldown and doesn’t have as much damage as you'd want.

Barrage: This talent is better described as a “machine gun”. The best talent for raids without a doubt. If you consume a Draenic Agility Potion (1000 Agility for 25s) and use Focus Fire at four or five stacks, this attack will melt all enemies in front of you. It is maybe one of the strongest AoE attacks in the whole game and it has the relatively low cooldown of 20 seconds. If you are going to combine this talent with Focus Fire, I would recommend you to do so after getting from three to five stacks before using it. You don't have a choice, pick this talent - it is too good.

LVL 100: Ultimate talents (My choice: Adaptation)

In this talent set, there’s only one option. The rest are meant for other playstyles and specializations.

Exotic Munitions: Gives you three types of ammo. Incendiary Ammo (AoE), Poisoned Ammo (single target) and Frozen Ammo (single target eternal slow). Not much to say about this talent. Too weak in a raid setting.

Focusing Shot: Replaces your Cobra shot. Generates 50 focus but you can’t move while casting it. This talent might be viable if you understand the fight you are on so well that you know when you can stay still. But in most cases staying out of focus can be solved with just two Cobra Shots and your Invigorating passive without exposing yourself to the dangers of being still in one place. Basically the gained 50 focus and DPS isn't worth this being your talent choice.

Adaptation: Gives a lot of new abilities to your pet regardless of their spec. Remember when I told you about your pet being your main source of damage? Giving it more tools to work with makes it a lot better. Without doubt, the best of this set.

Glyphs
Talking about each glyph in detail is silly, so I’ll give you the list of glyphs I would use and explain them all.

Main: Glyph of Animal Bond, Glyph of Liberation, Minor Glyph of Fetch.

These two are mostly based in survivability and don’t affect DPS. But think about it, you can’t do damage if you are dead.

Situational: Glyph of Mending, Glyph of Misdirection, Glyph of Snake Trap, Glyph of Explosive Trap, Glyph of Mirrored Blades.

Pet Tanking (Mandatory Glyphs): Glyph of Misdirection, Glyph of Animal Bond, and Glyph of Mending.

Glyph Descriptions
Glyph of Animal Bond: Increases the healing done to you and your pet by 10%. It empowers your healers to better help you and also synergies well with Glyph of Liberation.

Glyph of Liberation: Heals 4% of your total health every time you use Disengage. It synergies really well with Glyph of Animal Bond. If you use this with Crouching Tiger talent, you get the advantages of this glyph more often. It becomes your most consistent way to self heal (along with Spirit Bond).

Minor Glyph of Fetch: Best quality of life minor glyph ever. It sends your pet to loot enemies for you.

Glyph of Mending: Your ‘mend pet’ heals more and more often. Mandatory to pet-tank. Technically,  this glyph makes your pet immortal  and there’s almost nothing that can take it down.

Glyph of Explosive Trap: Sends your enemies flying when hit by the Explosive trap. Please, do not use this one in PvE. It is vastly better in PvP to brush players and cancel casts.

Glyph of Misdirection: Misdirection’s CD will disappear. Mandatory for pet-tanking. With this glyph, unless you are not paying attention to reset it once in a while, makes you invisible against mobs. There’s almost nothing in the outer world (non-raid) you can’t solo.

Glyph of Mirrored Blades: Your deterrence deflects100% of a spell damage to the caster. Perfect in PvP against casters. Use it when they are going to use their strongest spell.

Glyph of Snake Trap: Basically, mandatory to do PvP. It replaces your Ice trap that launches snakes that perma-slow enemies.

Weapons, Armor, and Stat Priority
Agility > Mastery > Haste > Critical Strike > Multistrike > Everything Else


 * Your ideal gear would be one that gives you Agility + Mastery + Haste.

This is the weapon I’m currently using. As you can see, it has all the stats I said. The easiest way to get that kind of gear is getting Crafted Items.

Crafted items are items made by players. With the right dedication, you can upgrade it (Lvl 705 for weapons and 715 for armor). As a BM Hunter the best option to start with is the engineering gun Shrediron. So if you have an engineer friend, just ask him to make it for you. The crafted gun is effectively mandatory for hunters.

The server's main raid is Blackrock Foundry. As a BM Hunter, you should focus on looking for the 4-set. This 4-set gains you these benefits.


 * 1) Makes your Kill Command have a chance to reset Bestial Wrath
 * 2) While Bestial Wrath is active, one additional pet is summoned to fight with you

Resetting your Bestial Wrath’s cooldown is a DPS increase to you and your pet. '' It reduces the focus cost of ALL your abilities. '' When you turn on your Bestial Wrath, you become a turret able of destroying anything in front of you by spamming abilities. At the end of the day, you will get a HUGE damage output just by wearing this set.

Once you have your 4-set, you can start looking for Crafted gear apart from the gun. One of the crafted items I recommend is this trinket.

And I know what you might be saying “But didn’t you say that all your gear should have Agility + Mastery + Haste?”. But that’s not an issue with this item. The burst agility is massive. Sadly, the passive that increases the healing you receive from potions doesn’t work, but it is still worth it. And versatility is always a decent-enough stat.

After this one, you can get any crafted gear you need or you look more appropriate. In my case, I got boots, but the ideal piece (based on 4p set's stat distribution) would be pants.

Also remember to go for Kazzak items all weeks to get good gear. The best one he can drop is the Mark of Supreme Doom which gives Leech and Speed that are really useful in raids. More speed equals more mobility, and more leech means more sustain. Perfect, right?

Stat Priority
Your pet is your primary source of damage, so the first stat you have to raise is Mastery which increases the damage of your pet by a certain percent.

After that go for Haste since it increases your overall focus generation and reduces the cast time of your Cobra Shot. Believe me, 120 focus isn’t a lot so gaining it back at a faster rate will smooth our your gameplay.

Agility > Mastery > Haste > Critical Strike/Versatility > Multistrike

It is important to understand stat weights and why Leech is so valuable. Your self healing capability is low with hunter, having passive sources of life gain will greatly improve your performance in raids. When choosing between an optimal “Mastery + Haste” item and a “Critical Strike + Haste + Leech” one, you should often choose the Leech. Obviously, they have to be really close in level. Don’t pick a “670-leech” gear over a 685 one, but you should absolutely choose a 685 one with leech over a “691-Warforged" one.

Core Abilities and Function
In this section, I’m going to explain how the BM Hunter’s abilities work. I’m going to start with the most important ones and how to use them effectively.

Offensive
Kill Command: Sends your pet to bite really hard an enemy. This is your strongest weapon as a BM Hunter and you should always use it on cooldown. Take into account, that with your 4-set, using this ability AFTER Bestial Wrath is essential to increase your chances of getting its cooldown to reset.

Bestial Wrath: Increases your damage and reduces the focus cost of ALL your abilities. Always use it on cooldown. If you have the 4-set, make sure to use it BEFORE using Kill Command.

Kill Shot: When the enemy has 35% of health or less, you can excecute it. If the skill doesn’t kill the enemy, its cooldown resets up to two times. If you kill an enemy with Kill shot, you restore 15% of your maximum health. This is your second-best damage dealing ability. You should always prioritize it over all abilities except Kill Command. It also works as a great healing source.

Barrage: You throw a bullet rain over all the enemies in front of you. Your main AoE ability. You are going to use it all the time, but you should always try to use it after Kill Command. Barrage has a casting time, so if you use your Kill Command first, Its cooldown might be complete once your barrage is finished.

Arcane Shot: You shot a more powerful basic attack to a single enemy. Better used with Thrill of the Hunt procs and Bestial Wrath to economize as much focus as you can. Try to use it while waiting for Bestial Wrath and Barrage to recharge.

Multi-shot: Fires several missiles hitting all targets around your main one. Use it instead of Arcane Shot if there are four enemies or more really close from each other.

A Murder of Crows: You send a bunch of crows to attack a single enemy and resets if the enemy dies while the ability is still acting upon it. A really important ability to kill adds in middle of fights. Try to reapply to any enemy you want to burst (including bosses).

Focus Fire: Your pet has a 40% chance of generating a Focus stack every time it attacks increasing your attack speed per stack. If you activate it, it gives you a Haste and Attack Power buff depending on how many stacks you had by that moment. This ability should be used IDEALLY before using Barrage. But you have to make sure you have at least three stacks. Also, if you have 5 stacks, USE IT. This will increase your damage and focus generation through the fight. If combined with Bestial Wrath, you are basically a Focus-Generating Factory with constant damage coming from you all the time.

Cobra Shot: Shots and restores focus. Always use it when you lack focus. Last in your priorities, but is one of the most useful shots you have.

Explosive Trap: Launches a fire trap that does damage to any mob that triggers it. It might not seem like a really strong ability, but if you don’t have anything more to throw, you can always cast one of these traps.

Defensive
Disengage: You jump backwards. Your main defensive ability by far. If you didn’t react fast to something in the raid, you can perfectly use Disengage to compensate it. More on this later. This ability has some really good uses.

Feign Death: You feign death and lose all agro on you. Perfect to avoid damage and give more time for the tank to taunt. This ability is maybe the strongest weapon of any Hunter and will be explained later.

Deterrence: It reduces all the damage you deceive by 30%. You can’t attack while using it. This ability is good when you are going to receive a bunch of unavoidable damage.

Utility
Counter Shot: You interrupt the target. Interrupting is really important in raids, so you should take this ability into account.

Misdirection: Misdirects threat you generate to certain enemy. More on it in the Pet-tanking section.

Mend Pet: Heals your pet for 25% of its total health over 10 seconds. More details about this ability in Pet-Tanking section ).

Freezing Trap: It freezes the enemy for 1 minute. Deactivates if the target receives damage. Also useful to cut casts from small enemies.

Aspect of the Cheetah: Activable speed buff for yourself. Try to deactivate it in battle because it slows you if you get hit.

Aspect of the Pack: The same as the Aspect of the Cheetah, but it also applies to allies around you. Never use this one unless everyone in the group is willing to receive it.

Concussive Shot: A shot that slows the target. Not very useful in raids, but great when doing PvP.

Camouflage: You become invisible to players around your if you stay still. Not many uses, but you can use it to make surprise attacks in PvP.

Flare: Reveals hidden enemies in a certain area you choose.

Ice Trap: Launces an ice trap that does a bit of damage to any mob that triggers it and slows them. There’s almost no situation where you can use it unless you replace it with Glyph of Snake Trap which makes it useful in PvP.

Distracting Shot: Makes an enemy go for your or your pet (with Glyph of Distracting Shot). Don’t use unless pet-tanking with the Glyph. If you don’t have the glyph, this ability is not only useless but harmful. You don’t want any enemies going after you.

Tranquilizing Shot: Removes 1 enrage and 1 magic effect from the target. Blast Furnace has lots of instances where this ability is useful, including Primal Elementalist.

Trap Launcher: ALWAYS HAVE THIS ON!

Beast Lore: Gives you information about a target beast. Use before taming a beast.

Tame Beast:  You tame a beast of your selection. You have to use Beast Lore on it before using it.

Master’s Call: Removes roots and movement impairing effects from the target and makes you immune to them for 4 seconds.

Macros and Utility
I use these macros all the time and they will increase your quality of life on your BM Hunter. To add them to your BM Hunter, type "/m" to open the macro menu and paste the #showtooltip --> end of the macro into the text box. Then save the macro and drag the button onto your bars. Macros are an excellent way to cast multiple abilities simultaneously and are the secret to an optimized character.

KILL COMMAND + BESTIAL WRATH


 * 1) showtooltip Kill Command

/cast Bestial Wrath

/cast Dash

/petattack

/cast Kill Command

''Explanation: This macro is really useful when starting your burst. This makes sure you don’t throw Kill Command before Bestial Wrath. Sometimes, I don’t even press their respective key binds and instead opt for using this macro.''

PET TANKING MACRO (2 Macros)

/target Pet

/cast Misdirection

/cast Mend Pet

/targetlasttarget

OR

/cast [target=Pet] Misdirection

/cast Mend Pet

Explanation: Perfect macro to keep the enemies’ attention in your pet while keeping it alive.

TARGETING

/target (Name of the enemy)

''Explanation: Might seem really obvious, but in battles against lots of adds, using this macro will help you attack important adds in middle of tons of health bars. Helped me when I started, and will help you to be faster at focusing certain primary objectives.''

DISENGAGE + STOP CASTING


 * 1) showtooltip Disengage

/stopcasting

/cast Disengage

''Explanation: In my experience, there isn’t even a single situation when you use disengage and would wait for your current casting to finish. Most of the time, you’ll have to cancel your Cobra Shot to dodge something coming your way. This Macro is the thing I use instead of the regular disengage and it’s basically mandatory to increase your survival rate. A required macro.''

How to Play your BM Hunter
Following with your priorities, this is the order you have to follow to take the most damage out of this specialization. This priority just changes a bit depending on the amount of enemies.

Single Target


 * Bestial Wrath > Kill Command > A Murder Of Crows/ Stampede > Barrage > Arcane Shots > Cobra Shot

AoE


 * Bestial Wrath > Kill Command > A Murder of Crows > Barrage > Stampede > Multi-shots > Cobra Shot

I recommend carrying as many Draenic Agility Potions as you can! Because you have the ability "Feign Death" you can remove yourself from combat and allow yourself to use a potion every two minutes. This means that every 2m you can increase your main stat agility by ONE THOUSAND. This is a massive buff to Hunters and Rogues and the race Night Elf. You can also sometimes use "Feign Death" to resurrect your comrades.

The first thing you have to take into account is that all these rotations are independent of the BRF 4-set. The only thing that changes between both situations is how much attention you have to your Bestial Wrath Cooldown. If it resets without you noticing you will lose out on DPS.

Beginning of Combat
This rotation provides the optimal amount of burst for the beginning of any combat. There will be two versions: One for AoE (More than 3 enemies), and one for single target fights (3 enemies or less). Using the KILL COMMAND + BESTIAL WRATH macro will make this a lot easier!!

Single target (3 enemies or less):


 * 1) Consume Draenic Agility Potion
 * 2) Feign Death (If you didn’t manage to prepot properly)
 * 3) Bestial Wrath
 * 4) Kill Command
 * 5) A Murder of Crows/Stampede
 * 6) Barrage (wait for full channeling of power)
 * 7) Explosive Trap (Ideally)
 * 8) Arcane Shots until you only have 20 focus (enough to throw a Kill Command) or until your Kill Command is in cooldown
 * 9) Kill Command
 * 10) Spam Cobra Shots to restore your focus

After this, you can continue your single target rotation as normal.

AoE (more than 3 enemies):


 * 1) Consume Draenic Agility Potion
 * 2) Feign Death (If you didn’t manage to prepot properly)
 * 3) Bestial Wrath
 * 4) Kill Command
 * 5) Barrage
 * 6) Explosive Trap (Ideally)
 * 7) Multi-shot until you only have 20 focus (enough to throw a Kill Command) or until your Kill Command is in cooldown.
 * 8) Kill Command

And after this, you continue with your AoE rotation as normal.

If your tank is really bad at getting aggro (like a Death Knight), using misdirection on them and barrage afterwards will help them a lot.

Middle of Combat
Apart from doing your rotation as always, you have to check your agility potions (1000 pots). Every time you use your potion, you must use Feign Death to reset the timer. This is really important. Having +1000 more agility for 20 seconds every minute will give you an important increase to your dps. This also applies to healing potions! So if you need some extra healing, Feign Death is your best friend.

If you have Glyph of Liberation, make sure to use disengage once in a while to receive free heals

As a BM Hunter, you don’t have any excuses to not do your maximum dps all the time, so practice on how to move while doing your rotation. A significant element of being a DPS is about positioning. Being in the correct position at the correct time will increase your overall DPS + survival.

End of Combat
Talk to your raid leader and demand them to hand over the loot you deserve for the sole fact that you are a BM Hunter.

Pet Tanking!!
For pet-tanking, you must use the glyphs, macros, and pet I recommended to get maximum efficiency (check on Glyphs, Macros, and Pets sections)

Once you have all the pets, glyphs, and macros the only thing you have to do is hit the “Pet-tanking” macro once every 10 seconds and send your pet to attack the enemy you want to aggro. If you use barrage while misdirection is active in your pet, you will be directing all those enemies to your pet without any difficulty.

If any enemy isn’t hitting your pet, you can always use Growl/Taunt to force the enemy to go after your pet.

While pet-tanking, moving your pet is important, so  you must master on how to move your pet . On Firestorm if you move your pet they will stop attacking the enemy (thanks Bugstorm). So to make sure they won’t stay still once you move them to certain place, you must use the Follow Command and finally the Attack command to send your pet to fight once the enemy you are trying to move does.

Tips and Tricks
Feign Death: It allows you to reset your aggro and reset every potion’s timer. Those two properties alone make it one of the most useful ability in the game, allowing you to have +1000 more agility for 20 seconds EVERY MINUTE and also resets the healing potions so those are FREE HEALS.

Felbuff: In Tanaan Jungle, there are these green pools that apply this debuff to anyone that steps on them.

Don’t let that description fool you. Pets are immune to the 10th stack. They won’t die if you reach that number of fel sludges (but don’t try it in yourself. You'll die)

One thing about felbuff, is that it is removed once you leave Tanaan Jungle, so you can’t take it to a raid, but pets are exceptions. Their felbuff won’t be removed so you can take it anywhere. At first, it might seem like doing more damage isn’t worth it if your pet will die in a single attack, but in reality, your pets won’t receive any damage in fights.

Pets have this weird property of being immune to basically everything. Even if the boss does an AoE attack, they won’t be affected at all. So, at the end of the day, this thing ends up being an straight 50% increase in your pet’s damage. If you take into account that your pet is your most important way of dealing damage, this means that you will get at least a 30% total damage increase. This is huge. This includes your Kill Command and the Cleave from Multi Shot (if it procs).

You must consider that you must not use this if your pet is tanking. Pet-tanking with felbuff will kill your pet.