Hans'gar and Franzok

Hans'gar and Franzok are a duo boss in BRF raised to be masterful brawlers for their clan. The battle with Hans/Franz takes place on a room made of conveyor belts designed to bring smelted Blackrock Ore to the foundry. To stay alive the party must position itself so it can maintain consistent damage while on the "dark bands" all while dodging inbound lava and the smashing presses from the ceiling!

TWO ESSENTIAL THINGS. Tanks cannot use taunt on the boss beyond the initial pull. I recommend the tanks remove taunt from their bars for this fight. And secondly no player can be AFK for this fight outside of the arena. Leaders must ensure all players are present within the arena. Kick anyone who cannot be present or the boss will bug and you'll lose out on other bosses.

Hans/Franz is not a particularly difficult fight. It requires two tanks to be present (not a hunter pet, literally two tanks) or it will bug out. The only actually dangerous part of this fight is the lava squares that arrive on the moving floor which will damage an unaware ranged player. The party can receive an achievement if no player takes damage from the yellow "smashers" (ceiling presses) or from the floor lava. So play carefully and get yourself an achievement!

Lava squares come periodically during the fight and should be dodged. It is incredibly pleb to take damage from something as avoidable as a slow moving lava platform. I recommend teasing players who take lava damage. If the same players (usually overly focused melee dps or ranged players not watching behind them) take damage repeatably, mark them or tease them harder. This is an easy fight, thus it should be played perfectly.

During the fight, the tanks will sporadically be grabbed by a boss and taken behind the fence. The grabbed tank will take a moderate to high degree of damage, so healers should pay extra attention to the captive tank. Tanks, note that the damage they deal is physical so play accordingly.

The Bosses of BRF

 * 1) Beastlord Darmac (entrance --> right turn --> in the hallway)
 * 2) Operator Thogar (entrance --> right turn --> through hallway)
 * 3) Iron Maidens (jump down into the water from Thogar)
 * 4) Hans'gar and Franzok (entrance --> left turn --> down elevator)
 * 5) Flamebender Ka'graz (follow path past Hans/Franz)
 * 6) Kromog (in a chamber near Flamebender)
 * 7) Oregorger (entrance --> right down past the rocks --> left at the fork)
 * 8) Gruul (entrance --> right down past the rocks --> right at the fork)
 * 9) The Blast Furnace (entrance --> right turn and keep going down past the rocks)
 * 10) Blackhand (entrance --> straight forward --> up elevator)